Gaming interfaces have seen a renaissance of late thanks to the Nintendo Wii and touch screen controls. But Scribblenauts may be the first game to use your vocabulary as the interface.

Jeremiah Slaczka, the Lead Designer at the title’s developer 5th Cell, describes the game as, “An action puzzle game where you can literally write anything to solve the puzzle. You can write ladder and it will appear, or flamethrower and use that.” The user handwrites the name of an object and it appears on screen. But words can’t do justice to the concept:

Read the full article at Fast Company.