Microsoft’s 343 Industries is taking Halo to the next level, while maintaining that almost undefinable feel of what it’s like to be the Master Chief.

“Wake up Chief. I need you.” With Cortana’s first words you feel like you are back to all of those hours of action-packed storytelling that filled the original Halo trilogy. The banter between Master Chief and Cortana as they seek out those attacking their ship just cements it. And then come the Elites and Grunts: your first firefight as Master Chief in years, and you know you are playing Halo.

But Halo 4 is shaping up to provide not just everything people have loved from the series, but even more than what you’ve experienced in the past. “It feels like Halo. But there are some subtle changes. We changed the HUD and we also added a sense of immersion–you can hear your breath as it sounds inside the helmet,” said Frank O’Connor. O’Connor is the franchise director for Halo and has shepherded the series from original developer Bungie to Microsoft’s 343 Industries.

Read the full article at GameSpot.