Those who played The Last of Us and were sucked into the game found themselves caring about the two protagonists, the veteran survivor Joel and the 13-year old Ellie, the product of an apocalyptic time. So when it came time to create a story-based expansion for the game, Naughty Dog decided to create a prequel, to focus on Ellie’s past to show the tragic relationship that shaped her.
“We wanted to show a side of Ellie before you meet her and has the weight of the world on her,” said The Last of Us game designer Ricky Cambier. “We are giving you a chance to see what it might be like to grow up and have a best friend in a quarantine zone.”
Read the full article at Kill Screen.