The creators of Dragon Age: Inquisition and actor Freddie Prinze Jr. talk about the making of the game’s key character.

Dragon Age: Inquisition is the vast new installment of the fantasy roleplaying game series from BioWare. It’s a multi-layered story set in a massive world and the game has earned raves for its sheer scope and depth, for the sense of agency players feel as they move through the game’s worlds, and for its sophisticated treatment of politics. But the game also hinges on strong characters. Whether you are on a battlefield fighting mercenaries or in a castle considering the act of freeing enslaved wizards, it is your comrades who will help you through it. For all its awesome scale, the game is built upon relationships.

“Your followers form a big part of the Dragon Age games,” says the game’s executive producer Mark Darrah. “We tell a lot of our story through your companions, through character building, more than through storytelling. It’s more about interactions between people.” Here, Darrah, creative director Mike Laidlaw, writer Patrick Weekes, and actor Freddie Prinze Jr., talk about building the standout character that gives shape to a huge, but ultimately intimate, game.

The Dragon Age player moves through the game accompanied by a group of nine comrades, who help uncover answers and make decisions. One such character is Iron Bull, voiced by Freddie Prinze Jr.

Read the full article at Co.Create.