“Waterdeep” was originally an unofficial side project of game designers Rodney Thompson and Peter Lee. Thompson said, ” ‘Lords of Waterdeep’ began with a discussion between Peter Lee and myself. I had an idea for how to add some more interaction to standard worker placement mechanics, and Peter had the idea for what would eventually become quests. The next week, I was taking a train from Seattle to Chicago when I started to put those two ideas together. When I got back to Seattle after my trip, I cooked up a prototype and we sat down to play.”
That was just the start for building “Waterdeep”. “We continued to iterate on the game over and over again for a couple of months until we finally decided that it was in good enough shape to pitch to our boss, at which point it became a real project,” said Thompson. After months of testing and iterating, the final game was finished and released.
Read the full article at MTV Geek.